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Kojima: no more back-to-the-wall for Snake?


Quite interesting. Xgrayninja posts in the IGN Boards what he claims are snippets of an interview between Gamepro and Hideo Kojima, but we can't seem to find the said interview at GamePro (exclusive to the GamePro mag, maybe?). According to one snippet, the centerfold-quality "back-to-the-wall" stealth pose Snake pulls in prior outings is gone. Hideo, elaborates:

"(The signature Snake pose) rarely happens on the battlefield. Nobody is cool enough to hide like that. By eliminating this move, it's more like real life. Snake can hide behind something, then sneak a peek and shoot. There are more actions to it, and it's smoother that way."

There would have been some use for a back-to-the-wall, like, you know, up on a ledge only a foot's length in width, or when you're trying to squeeze through a gap as narrow as Snake is fat (which is to say, not at all). If all this is true, then we're wondering how Snake's gonna handle these situations. We could go over ALL the screenshots of MGS4 since it was first announced, to look for one instance of back-to-the-wall, but besides being time-consuming, it doesn't cover for the possibility that Kojima Productions might have changed or deleted that move since then.

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posted by Wasted Rage @ 12/30/2006 01:13:00 PM,


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Brock Raybon - Wasted Rage

Brock is a business owner by day and avid gamer and blogger by night. He writes about console and pc gaming, hdtv and technology news. Definitely a "CONSOLE FANBOY" born with a 2600 joystick in his hand.





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