REFUSION: the world's first game to combine full FPS and full RTS
Tuesday
The game is developed for the PC by Gumpanela Entertainment and will be released in December 2007.Features:
- Unique union of FPS and RTS game technology;
- State-of-the-art FPS quality in physics and graphics;
- Extensive, borderless game environment;
- Massive units and buildings;
- Epic battles, hundreds of units engaged;
- Full and/or partial destructibility of units - for example, a car without a wheel will still be able to move along;
- No respawn time - more playing, less waiting;
- Open Games - you can join any game any time - the system's auto-balance feature will keep everything in order, both Master or Fighter, no matter who joins in.
Technology:
REFUSION runs on its own completely new engine that takes advantage of multi-core CPUs and multi CPU systems using state-of-the-art, proprietary technology. The engine is able to handle tens of thousands of simultaneous interactions in real time.
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Labels: industry news, PC, Refusion
posted by Wasted Rage @ 1/16/2007 09:42:00 AM,
0 Comments:
The Authors
Brock Raybon - Wasted Rage
Brock is a business owner by day and avid gamer and blogger by night. He writes about console and pc gaming, hdtv and technology news. Definitely a "CONSOLE FANBOY" born with a 2600 joystick in his hand.
Chris Lugo - Master Sinwave
Chris works in customer services by day and moonlights as a hardcore techie by night. He started gaming as a young lad with his trusty Atari and now plays it all from console to hardcore pc games. HE GIVES CONSOLE AND PC GAMES A FAIR SHAKE.
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