GT5 Prologue not true 1080p - upscaled
Saturday
GT5 Prologue works in 1280x1080 and uses PS3 upscaling trick - by repeating some pixels in anamorphic picture to 1920x1080. So 50% upscale.(It's actually less than GT HD's 1440x1080)
1280x1080 and 2xAA
1280x720 and 4xAA
Confirmed by the same guy from Halo 3 resolution discovery (Quaz51).
http://forum.beyond3d.com/showthread...=43330&page=24
"GT5 prologue demo is 1280x1080p (yamauchi know than in car game the vertical resolution is the most important for the visibility) but with MSAA 2x now ! it's a very good Compromise
they also very improved the display of grills and electric wires and aliasing problems (compare electric wires in GT-HD and in this demo, it's big big gap), the texture filtering is very clean and the HDR ligthing is awesome! All this in 60fps with 16 photorealistics cars, it's impressive the show room and the pit/garage is full 1920x1080 no AA"
Read More...
[Source: N4G.com : News Feed - Posted by FreeAutoBlogger]
posted by Wasted Rage @ 10/20/2007 02:11:00 PM,
0 Comments:
The Authors
Brock Raybon - Wasted Rage
Brock is a business owner by day and avid gamer and blogger by night. He writes about console and pc gaming, hdtv and technology news. Definitely a "CONSOLE FANBOY" born with a 2600 joystick in his hand.
Chris Lugo - Master Sinwave
Chris works in customer services by day and moonlights as a hardcore techie by night. He started gaming as a young lad with his trusty Atari and now plays it all from console to hardcore pc games. HE GIVES CONSOLE AND PC GAMES A FAIR SHAKE.
About This Blog
This blog is a multi-author blog devoted to console gaming, pc gaming, hdtv, and tech news. Its purpose is to keep fellow gamers and tech heads as to whats going on in the industry.
Contact Us
Feel free to contact us anytime at
Fo Show!
